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Game Development Cohort - Varun Mayya
Lectures
Orientation (54:30)
Substance Painter, How to bring objects to Unreal Engine, Materials (92:23)
Level Design Basics, White-Boxing, Environment Design (115:59)
Everything about Lighting In UE (93:54)
Landscape Essentials (69:34)
Understanding How To Make High Production VFX Films(Beyond Human Breakdwon) (56:59)
Creating, Rigging and Bringing your characters to Unreal Engine From Blender + Animation Basics (58:34)
Film making with UE and intro to CGI (99:18)
Reviewing VFX Films, Learn about Car Animations & Daz3D (56:36)
Faces, Bones and Expressions (46:24)
The path Ahead (33:50)
Basics of Blueprints (61:20)
More Blueprints (98:24)
CONSTRUCTION SCRIPTS, EVENTS + Building characters with Blueprints (74:51)
More Classes, Player Controller and State + Basics of HUDs + Possessing Pawns using Controller (54:31)
Create Your 1st Game - Dodge The MBA (learn about Game Mode classes, custom events, functions and timers in a UE) (73:17)
ADVANCE BPs - Learn Structs and Enums, learn how to use containers to organise data + Implement a basic save.load system (101:53)
Blueprints to Blueprints Communication + Learn What it takes to create Street Fighter game (35:26)
Using Unreal Motion Graphics (UMG) UI designer, create graphical interfaces for the user (90:01)
Learn About Animation Blueprints (52:35)
Community Session - GitHub, Level Design & Niagara (186:08)
Recap
#1 Recap - Foundations of Unreal Engine and Character Creations with Daz3d (135:16)
#2 Recap - Outdoor and Interior Lighting + Landscapes Recap (124:05)
#3 Recap - Deep Dive into Materials, Paint texture Your Characters with Substance + Landscape Materials Crash Course (117:35)
#4 Recap - Animating Your Characters and Sequencer Training for Cinematic Shot Production (69:20)
More Classes, Player Controller and State + Basics of HUDs + Possessing Pawns using Controller
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